note – pro off days

Media spoiled ass

Sinds 2006 verwend door leuke items
gelezen per stuk ipv per mag

Pro future

Sinds 2015 geen rekening meer
gehouden met baan of startup
Niet meer klaar voor toekomst
Zat sinds 1996 op de wired rocket
launch pad, en ook fmt studie stim
geidealiseerd beeld v ingenieur

20 jaar lang volgehouden

===

The 20% of the climate crisis

elfjes 1993

bio over matter… “No” said my shrink 2019

48 jarige die auto’s vernielde doodgeschoten door politie – Alkmaar 2019

CNN Hero – Berlin 2011

===

Who are we?

1  my halfgod wife … EE

2 the link to Dak … Mythological Cycle

http://www.maryjones.us/ctexts/index_irish.html

3 the link to Dak’s Lem … Ancient Iran

https://duckduckgo.com/?q=cake&t=h_&ia=images&iax=images

4 the link to SG … England, old Europe

https://www.nationalgeographic.com/people-and-culture/food/the-plate/2015/03/03/ancient-wheat-uk/

5 link SG to R in Iraq … Ancient civ

https://www.cemml.colostate.edu/cultural/09476/iraq02-02enl.html

===

My life

My life since 21

1/5 I have sz

https://www.ncbi.nlm.nih.gov/pubmed/22079494

Lisman sum, 5 points

Basic problem
o thalamus, delta, theta, making cortex sleepy
o also causing less gamma waves to occur
gamma integrates info in consciousness

In PFC
o normally releases, disinhibits cortex areas
now also less coord, thus cortex activated

Hippocampus
o overactive, thus upregulating pfc & Dop sys

Finally
o problem with self check, corollary discharge
increasing self monitoring / loss of agency

===

2/5 I have selfdisorder

https://en.m.wikipedia.org/wiki/Self-disorder

My summary of selfdisorder

===

3/5 Due to selfdisorder I am hyperalphabetic

People have an almost whole brain

impact on my brain, leaving spirits

& voices. I am susceptible to

narrative (inducing psychosis)

and, ultimately, programmable. 🙂

===

4/5 I have spirit company since ’06

shapeshifting

(o

een deel dat niet uit eigen bewustzijn
voortkomt neemt altijd steeds meer
plaats en tijd in, als een soort crime
of pest

daarom breidt sz sd zich altijd uit
en neemt het in zijn sterkste vormen
steeds herkenbare syndromen aan

** om zichzelf te helen ** wordt de sz sd
een shaman of shapeshifter

dan zet hij huid, lichaam en geest
in om een verschijnsel ( uit (o
intel of spirit te geven

extensies: bellen, veren etc

===

5/5 Spirit travel theory 12/20 2019

1 hyperalphabetic
2 narr vacuum (life m)
3 staand – other ew f beter te zien
impliciet beter beeld (narr 2)
dr env, the medium

evidence
o ghosts, aura, selfdisorder compatible
o sham – com dr dance in imag
o hate -> truth (nothing else)
o dream h eind juli 2015
o nig (narr to vacuum or more expl)
o narr follows the spirit, the consc trvls

===

My parents

===

My junk

12 lovely media

donald duck

documentatiecentrum jozefschool

inspector gadget

wondere wereld

kijk magazine

rescue 911

bib fmt & amc

gopher over vt100 terminal

wired magazine

the making of the personal computer – fire in the valley

pubmed 2003-2012

pinterest – flow of retro computing, jets, cars

===

cyberpunk world

note from science guy blog 25-01-2011

http://blogs.chron.com/sciguy/archives/2011/01/has_the_future_envisioned_in_cyberpunk_lit_come_tr.html

[my order – c2]

The elements common in cyberpunk that the genre got right

politics & economy
* All-powerful corporations
* Lack of any political challenge
to market ideology
* Intense globalization
* Lessening of Western state power
* Lack of political ideology
* Collapse of the western middle class

social
* Evolution of designer drugs
* Gated communities
* Mobile elite
* Organ trading
* Common place plastic surgery

media
* Internet
* Media saturation
* Media-aware terrorism
* Video game addiction
* Virtual economies
* Intensely personal electronics

environment
* Environmental disasters

war
* Hi-tech soldiers
* Hacker wars
* Decline in usefulness of standing armies
* Increased use of mercenaries

=

What it missed

* Sustainability of nationalism
* Utter failure of virtual reality
* Man/machine interface
* Decline in violence in West
* Slowness of genetic innovation
* Cyberlimbs
* More common and varied designer drugs
* World changing genetic innovations